Hardware and Software Modeling Engineer

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Company: Apple

Location: Cupertino, CA 95014

Description:

Summary
The people here at Apple don't just create products - they create the kind of wonder
that revolutionized entire industries. It's the diversity of those people and their ideas
that inspires the innovation that runs through everything we do, from amazing
technology to industry-leading environmental efforts. Join Apple and help us leave the
world better than we found it.
The Silicon Development Team within the Graphics, Games, and Machine Learning
(GGML) software group is seeking for an engineer who will work with hardware and
software engineering groups to shape the architecture of Apple's future products. You
will be building and applying technology that allows models of advanced graphics,
media and machine learning use cases to be captured, analyzed, modeled and
simulated. If you're passionate about technology and want to be part of a group that
works on shaping very early-stage products, we may be the team for you!

Description
As a member of the Silicon Development Team, you will be responsible for:
Developing use case models, hardware models, and associated tools used to
test the viability of future products.
Careful analysis and validation of important use cases with respect to power
and performance goals.
Collaborating with cross-functional teams including product, hardware
architecture, software driver, firmware, frameworks and application teams, to
define a vision for future products and present simulation results.
Helping to define technical requirements of Apple's future products.
Learning about the state of the art in mobile System-on-Chip (SoC) and chip-
level architecture.

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