Prototyping Designer
Apply NowCompany: Apple
Location: Cupertino, CA 95014
Description:
Summary
Prototyping is an exploratory design team. We design software to explore what new hardware might bring to our current and future products. It is our job to invent and propose new features and sometimes entirely new products. Over the past decade we have incubated products like iPad, Pencil, and Apple TV Siri Remote. We pioneered force and haptics for Multi-Touch track-pads, iPhone, and Apple Watch. We were instrumental in the interface design and development of multi-camera systems, LiDAR, True-Depth, Face ID, Animoji, and depth photography. We express our ideas through pictures, animation, video and code.
Description
We do not want to hire more people like the people already on the team. We are looking for someone to add something special. We are open to people with any background and any amount of experience. It does not matter to us what tool you use or what medium you work in. We are interested in your ideas and how you express them. We do not expect you to be able to do all of these things. If you have any of these capabilities, we would like to hear from you.
- Visual Design. Create static visual communication artifacts. Important aspects are form, color, alignment, type, and layout. Illustrated or rendered. You will make things with aesthetic breadth beyond the Apple style.
- Animation. Use motion in a complementary and tasteful way to direct attention and describe interactions. You will create motion that strike a balance between artful how it feels, and practical what it communicates.
- Prototyping. Make something people can try with taps, swipes, or clicks. Not necessarily an app, whatever communicates an idea.
- Interaction. Design new affordances and capabilities that are discoverable, easy to perform, and provide clear feedback. You pay attention to how everything you make responds before, during, and after interaction.
Prototyping is an exploratory design team. We design software to explore what new hardware might bring to our current and future products. It is our job to invent and propose new features and sometimes entirely new products. Over the past decade we have incubated products like iPad, Pencil, and Apple TV Siri Remote. We pioneered force and haptics for Multi-Touch track-pads, iPhone, and Apple Watch. We were instrumental in the interface design and development of multi-camera systems, LiDAR, True-Depth, Face ID, Animoji, and depth photography. We express our ideas through pictures, animation, video and code.
Description
We do not want to hire more people like the people already on the team. We are looking for someone to add something special. We are open to people with any background and any amount of experience. It does not matter to us what tool you use or what medium you work in. We are interested in your ideas and how you express them. We do not expect you to be able to do all of these things. If you have any of these capabilities, we would like to hear from you.
- Visual Design. Create static visual communication artifacts. Important aspects are form, color, alignment, type, and layout. Illustrated or rendered. You will make things with aesthetic breadth beyond the Apple style.
- Animation. Use motion in a complementary and tasteful way to direct attention and describe interactions. You will create motion that strike a balance between artful how it feels, and practical what it communicates.
- Prototyping. Make something people can try with taps, swipes, or clicks. Not necessarily an app, whatever communicates an idea.
- Interaction. Design new affordances and capabilities that are discoverable, easy to perform, and provide clear feedback. You pay attention to how everything you make responds before, during, and after interaction.