Technical Artist

Apply Now

Company: Microsoft

Location: Redmond, WA 98052

Description:

Halo Studios is the developer of the blockbuster Halo series of video games. As part of Xbox Game Studios, the Halo franchise encompasses games, television series, novels, comics, licensed collectibles, apparel and more. We are looking for talented new voices to join our team to build the next generation of games and experiences in our award-win ni ng sci-fi u ni verse . Do you want to closely collaborate with teams to drive inspiring, cohesive gameplay experiences? Are you interested in both celebrating and evolving Hal o's legacy to create a new generation of stories that millions of players love ? If so, the Halo team would love to speak with you about becoming our next Tech ni cal Artist.

Halo Studios is looking for a Tech ni cal Artist t hat can drive tech ni cal excellence for Halo's vast array of environments. Working closely across projects and multi- discipline groups, you'll specialize in partnering with our world building teams to ensure content is created in a performant and efficient manner.

Halo Studios is seeking a talented and experienced Tech ni cal Artist with a VFX focus to join our team. Y ou will play a pivotal role in creating stun ni ng visual effects that enhance gameplay immersion and aesthetic appeal. This position requires a u ni que blend of artistic creativity and tech ni cal expertise to push the boundaries of visual fidelity in our game.

You will work with the VFX art team to develop tech ni cal solutions, tools , and shaders across a variety of gameplay spaces , to many levels of performance requirements. You will expand your knowledge and skills at solving complex tech ni cal problems and contribute to industry leading VFX from both a gameplay and visual fidelity perspective. Roles at our studio are flexible , and you can work from home up to two days a week , Thursdays and Fridays, in this role.

Microsoft's mission is to empower every person and every orga ni zation on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

Responsibilities:

  • Utilize your expertise in shader development (HLSL/Shader-Graph), particle simulation, dynamics, and other VFX-related rendering tricks and tech ni ques to assist the VFX artists in the development of ground-breaking VFX for AAA games.
  • Work diligently to optimize visual effects for performance without compromising visual quality, ensuring smooth and immersive gameplay experiences for players.
  • Contribute to the development and enhancement of VFX pipelines, tools, and workflows to streamline the creation process and improve efficiency for the entire art team.
  • Identify and resolve tech ni cal challenges related to VFX implementation, including issues with performance, compatibility, and visual fidelity, while maintai ni ng a high level of artistic integrity.
  • Document tech ni ques, and tech ni cal guidelines for VFX creation and implementation. Commu ni cate effectively with cross-functional teams to ensure alignment on project goals and timelines.
Embody our Culture & Values

Qualifications:

Required qualifications:
  • Bachelor's Degree in Computer Science, Graphic Design, Digital Arts, Technical Art, Game Design, or related field AND 3+ years technical art or industry-related design experience
    • OR Master's Degree in Computer Science, Graphic Design, Digital Arts, Technical Art, Game Design, or related field AND 2+ years technical art or industry-related design experience
    • o OR equivalent experience.
  • 3+ years experience using related software and packages (e.g., Autodesk Maya, MotionBuilder, 3D Studio Max, Adobe Creative Suite, SideFX Houdini, Zbrush, Substance Suite).
Other Requirements:
  • Ability to meet Microsoft, customer and/or government security scree ni ng requirements is required for this role. These requirements include, but are not limited to, the following specialized security scree ni ngs:
    • Microsoft Cloud Background Check: This position will be required to pass the Microsoft Cloud background check upon hire/transfer and every two years thereafter.
Preferred qualifications:
  • 4 + years experience working with game engines (e.g., Unrea l Engine, U ni ty, Frostbite, proprietary engines)
  • Experience shipping 2+ games end to end.
  • Understanding of real-time rendering tech ni ques, shaders, and material systems.
  • Expertise in scripting and programming languages such as Python, C#, or C++.
  • Problem-solving skills and attention to detail, with a passion for pushing the boundaries of visual storytelling in games.
  • Ability to work collaboratively in a fast-paced, deadline-driven environment, with a proactive and positive attitude.
Technical Art IC3 - The typical base pay range for this role across the U.S. is USD $98,300 - $193,200 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $127,200 - $208,800 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: https://careers.microsoft.com/us/en/us-corporate-pay

Microsoft will accept applications for the role until October 28th, 2024

Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form .

Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.

#gamingjobs #halo #halojobs

Similar Jobs