Concepteur·trice Sonore /Audio Designer
Apply NowCompany: PlayStation
Location: Quebec, QC G1B 0A1
Description:
Why PlayStation?
PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.
//English Follows//
Position - Concepteur trice Sonore
Nous recherchons un e Concepteur trice Sonore expriment e pour se joindre notre quipe. Le a Concepteur trice Sonore est responsable de l'laboration et de la mise en uvre d'une conception sonore interactive de premier ordre qui soutient et enrichit la vision crative et audio du jeu. Vous influencerez la stratgie du projet en matire de conception sonore, encadrerez et guiderez l'quipe audio et collaborerez avec une quipe pluridisciplinaire pour amliorer l'exprience sonore du jeu.
Reporting
Le a Concepteur trice Sonore relvera du de la Producteur audio senior
Responsabilits et tches
Exprience et comptences
Qualifications recherches
Position - Audio Designer
We are looking for an experienced Audio Designer to join the Haven Entertainment Studios project team. The Audio Designer is responsible for elaborating and implementing best in class interactive sound design that supports and enriches the game creative and audio vision. They will influence the project strategy for sound design and provide mentorship and guidance to the audio team as well as collaborate within a cross-disciplinary team to elevate the game's sonic experience.
Reporting
The Audio Designer will report to the Senior Audio Producer.
Responsibilities and Duties
Experience and Skills Required
Preferred Qualifications
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.
//English Follows//
Position - Concepteur trice Sonore
Nous recherchons un e Concepteur trice Sonore expriment e pour se joindre notre quipe. Le a Concepteur trice Sonore est responsable de l'laboration et de la mise en uvre d'une conception sonore interactive de premier ordre qui soutient et enrichit la vision crative et audio du jeu. Vous influencerez la stratgie du projet en matire de conception sonore, encadrerez et guiderez l'quipe audio et collaborerez avec une quipe pluridisciplinaire pour amliorer l'exprience sonore du jeu.
Reporting
Le a Concepteur trice Sonore relvera du de la Producteur audio senior
Responsabilits et tches
- Collaborer avec le a Directeur trice Audio pour dfinir et dvelopper l'esthtique audio du jeu.
- Collaborer avec le a Directeur trice Audio pour laborer et mettre en uvre la direction musicale du jeu.
- Identifier de manire proactive les dfis audio et crer des solutions innovantes pour obtenir un son de la plus haute qualit.
- Mettre en uvre et mixer tous les types de ressources sonores dans Wwise et Unreal 5.
- Se tenir au courant des techniques de conception sonore de pointe et promouvoir leur utilisation lorsqu'elle est bnfique pour le jeu.
- Identifier et collaborer avec plusieurs sous-traitants pour la conception sonore, la voix et la musique.
- Identifier, en collaboration avec le a Directeur trice Technique Audio et les Programmeur euse s Audio, les outils et les technologies ncessaires la ralisation de la direction audio.
- Encadrer les membres de l'quipe de conception sonore moins expriments dans la ralisation d'lments de haute qualit, tant sur le plan artistique que technique.
- Promouvoir un son de qualit auprs de l'ensemble de l'quipe.
Exprience et comptences
- Exprience en tant que Concepteur trice Sonore sur un titre AAA.
- Expertise en conception sonore, mixage et conception musicale.
- Connaissance avance des techniques d'enregistrement sur le terrain et de synthse sonore.
- Connaissance avance des technologies et des outils de jeu audio.
- Matrise des principaux logiciels audionumriques et expertise dans au moins un d'entre eux.
- Matrise des techniques audio 3D telles que le mixage bas sur les objets, l'ambisonique et le HRTF.
- Connaissance des jeux actuels pour valuer l'audio.
- Capacit communiquer efficacement avec tous les membres de l'quipe de dveloppement.
- Excellente capacit organiser et hirarchiser son propre travail.
- Excellentes capacits d'analyse et de rsolution de problmes.
Qualifications recherches
- Connaissance et exprience d'Unreal 4 et/ou 5.
- Exprience dans la construction et la maintenance de systmes audio dans un environnement GAAS.
- Comprhension approfondie des pipelines audio et des contraintes de performance.
- Formation musicale.
Position - Audio Designer
We are looking for an experienced Audio Designer to join the Haven Entertainment Studios project team. The Audio Designer is responsible for elaborating and implementing best in class interactive sound design that supports and enriches the game creative and audio vision. They will influence the project strategy for sound design and provide mentorship and guidance to the audio team as well as collaborate within a cross-disciplinary team to elevate the game's sonic experience.
Reporting
The Audio Designer will report to the Senior Audio Producer.
Responsibilities and Duties
- Collaborate with the audio director to define and develop the audio aesthetic of the game.
- Collaborate with the audio director to elaborate and implement the musical direction of the game.
- Proactively identify audio challenges and create innovative solutions to achieve the highest quality sound.
- Implement and mix all sound assets types in Wwise and Unreal 5.
- Keep up to date with cutting-edge sound design techniques and promote its use when beneficial to the game.
- Identify and collaborate with several outsourcers for sound design, voice and music.
- Identify in collaboration with the technical audio director and audio programmers the tools and technologies needed to realize the audio direction.
- Mentor Jr sound design staff in realizing high quality assets both artistically and technically.
- Advocate quality audio to the whole team.
Experience and Skills Required
- Experience as Audio Designer on a AAA title.
- Expert in sound design, mixing and music design.
- Advanced knowledge in field recording and sound synthesis techniques.
- Advanced knowledge of audio game technologies and tools.
- Proficient with major DAWs and expert in at least one.
- Proficient with 3d audio techniques such as object based mixing, ambisonics and HRTF.
- Knowledge of current games to benchmark audio.
- Ability to and communicate effectively with all members of the development team.
- Excellent ability to organize and prioritize your own work
- Excellent analytical and problem-solving skills.
Preferred Qualifications
- Knowledge and experience in Unreal 4 and/or 5.
- Experience in building and maintaining audio systems in a GAAS environment.
- Deep understanding of audio pipelines and performance constraints.
- Musical training.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.