Prototyper V
Apply NowCompany: Scout Exchange
Location: Burlingame, CA 94010
Description:
Summary:
We need a Gameplay developer, who can rapidly prototype futuristic Unity experiences based on cutting edge technologies. Seeking Engineers with Rending and Shaders Experience.
Top Must-Have Skills:
1. Experience with real-time 3D development
2. Strong programming ability in C#
3. Experience with Unity, AR/VR and game development
Job Responsibilities:
Build cutting edge prototypes that demonstrate value and guide roadmaps of future MR products.
Write clean readable code, debug complex problems that span systems, prioritize ruthlessly and get things done with a high level of efficiency.
Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural tradeoffs required to rapidly deliver software solutions
Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of MR problem solving
Provide API feedback during development to cross-functional teams.
Partner effectively with PMs, engineers, user researchers, content strategists & QA, implementing the user experience from product conception to launch.
Skills:
Experience with real-time 3D development
Strong programming ability in C#
Experience with Unity, AR/VR and game development.
Strong real-time shader and VFX skills
Creativity, verbal and written communication skills and problem-solving ability are required.
Strong ability to visualize in 3D and understand spatial interactions.
Demonstrated proficiency in computational complexity, algorithm design, software design.
Strong real-time shader and VFX skills
Education/Experience:
Bachelor's degree in relevant field or equivalent work experience required
We need a Gameplay developer, who can rapidly prototype futuristic Unity experiences based on cutting edge technologies. Seeking Engineers with Rending and Shaders Experience.
Top Must-Have Skills:
1. Experience with real-time 3D development
2. Strong programming ability in C#
3. Experience with Unity, AR/VR and game development
Job Responsibilities:
Build cutting edge prototypes that demonstrate value and guide roadmaps of future MR products.
Write clean readable code, debug complex problems that span systems, prioritize ruthlessly and get things done with a high level of efficiency.
Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural tradeoffs required to rapidly deliver software solutions
Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of MR problem solving
Provide API feedback during development to cross-functional teams.
Partner effectively with PMs, engineers, user researchers, content strategists & QA, implementing the user experience from product conception to launch.
Skills:
Experience with real-time 3D development
Strong programming ability in C#
Experience with Unity, AR/VR and game development.
Strong real-time shader and VFX skills
Creativity, verbal and written communication skills and problem-solving ability are required.
Strong ability to visualize in 3D and understand spatial interactions.
Demonstrated proficiency in computational complexity, algorithm design, software design.
Strong real-time shader and VFX skills
Education/Experience:
Bachelor's degree in relevant field or equivalent work experience required