ISE, Incubation - Software Development Engineer
Apply NowCompany: Apple
Location: Seattle, WA 98115
Description:
Summary
We are a creativity-oriented engineering team focused on conceiving and prototyping the future of software on Apple's devices. We take big, fuzzy ideas about what might be possible and turn them into concrete concepts, prototypes and livable software.
We are passionate about exploring new ideas using whatever tools help us make something tangible. Most often, we choose to modify or extend Apple's existing software using Objective-C or Swift. But we're open to using the best tools that help us learn: design tools, prototyping apps, ML, etc.
We are looking for a creative, learning-oriented, collaborative individual to come help us explore what the future could look like
Description
Our team nurtures early-stage ideas into well-developed, usable experiences. For this big idea to work, is there a piece of experience that must feel great? Is there an enabling technology we need to build? Software is the tool we use most frequently to bring concepts to life on our devices. But we try to use the best tool for the job: anything that helps us see, touch, or feel an idea.
We often work directly with other teams to leverage expertise from across the company, and share our work with others to find out what works and what doesn't. Gradually, those fuzzy notions turn into tangible, brand new ideas that can lead the future of software on our devices.
The products we build are part prototype, part proof of concept and part sales pitch, so communicating clearly and being able to empathize with other people's perspectives are key skills for our team. So is the ability to give and receive feedback
We are a creativity-oriented engineering team focused on conceiving and prototyping the future of software on Apple's devices. We take big, fuzzy ideas about what might be possible and turn them into concrete concepts, prototypes and livable software.
We are passionate about exploring new ideas using whatever tools help us make something tangible. Most often, we choose to modify or extend Apple's existing software using Objective-C or Swift. But we're open to using the best tools that help us learn: design tools, prototyping apps, ML, etc.
We are looking for a creative, learning-oriented, collaborative individual to come help us explore what the future could look like
Description
Our team nurtures early-stage ideas into well-developed, usable experiences. For this big idea to work, is there a piece of experience that must feel great? Is there an enabling technology we need to build? Software is the tool we use most frequently to bring concepts to life on our devices. But we try to use the best tool for the job: anything that helps us see, touch, or feel an idea.
We often work directly with other teams to leverage expertise from across the company, and share our work with others to find out what works and what doesn't. Gradually, those fuzzy notions turn into tangible, brand new ideas that can lead the future of software on our devices.
The products we build are part prototype, part proof of concept and part sales pitch, so communicating clearly and being able to empathize with other people's perspectives are key skills for our team. So is the ability to give and receive feedback