Prototyper III (60778-1)

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Company: Scout Exchange

Location: Burlingame, CA 94010

Description:

Build cutting edge prototypes that demonstrate value and guide roadmaps of future MR products.
Write clean readable code, debug complex problems that span systems, prioritize ruthlessly and get things done with a high level of efficiency.
Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural tradeoffs required to rapidly deliver software solutions
Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of MR problem solving
Provide API feedback during development to cross-functional teams.
Partner effectively with PMs, engineers, user researchers, content strategists & QA, implementing the user experience from product conception to launch.

Skills:
Experience with real-time 3D development
Strong programming ability in C#
Experience with Unity, AR/VR and game development.
Strong real-time shader and VFX skills
Creativity, verbal and written communication skills and problem-solving ability are required.
Strong real-time shader and VFX skills
Strong ability to visualize in 3D and understand spatial interactions.
Demonstrated proficiency in computational complexity, algorithm design, software design.

Sourcing Notes:

**CWAM needs engineers with rendering and shaders experience**

Looking for: Software Engineer, Unity Engineer, Programmer, Developer, Rendering Engineers.

Not Looking For: Technical Artists, Art Directors, 3D Artists

Top Must-Have Skills:

1. Experience with real-time 3D development

2. Strong programming ability in C#

3. Experience with Unity, AR/VR and game development

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