Producer

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Company: Epic Games

Location: Bellevue, WA 98006

Description:

WHAT MAKES US EPIC?

At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.

ART
What We Do

Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
What You'll Do

We are looking for a Tech Art Producer to join us on the Fortnite Tech Art production team. In this position, you will be responsible for handling and organizing 3D processes so that Artists can do what they do best. We are looking for individuals who excel in organization, have exceptional communication skills, and are comfortable managing the schedules of complex projects. The ideal candidates are passionate about working in games, have a strong understanding of dependency-driven production methodologies, a firm understanding of 3D art pipelines, and thrive in a fast-paced environment.
In this role, you will
  • Own the Schedule - Partner with art discipline leads to help scope and schedule the desired work for the team. Build and maintain dependency-driven asset schedules to ensure the successful, on-time release of content that meets the Epic Art Quality bar
  • Center of Communication - Facilitate constant communication with the art production teams, as well as cross-department production teams, while providing transparency on asset status, risks, and opportunities. Ensure stakeholders have proper visibility into development and are informed of any changes that may impact their teams
  • Proactively Seek Resolution - Strong ability to identify problems and propose solutions for your team before they become roadblocks. Maintaining a finger on the pulse of dependency deliverables, tech initiatives, and the project's high-level needs. Own the outcome of your area, and never wait to see if someone else will clear your path
  • Flexible Multitasker - Ability to handle multiple large production needs within your department or across small strike teams. An understanding of how to identify and break down prioritizations, and how to keep up strong communication via multiple outlets; such as email, Slack, meetings, and development roadmaps
  • Facilitate Development Operations - Schedule team meetings and run dailies for art reviews and in-game content reviews, while providing actionable notes and follow-up to attendees
  • Mentor and facilitate the growth of art production PAs
  • JIRA task/bug entry, triage, and tracking for art teams
What we're looking for
  • Previous experience working in a production role where you've managed art teams in the creation and delivery of high-quality art
  • Deep understanding of dependency-driven pipelines, scheduling and asset tracking, and project management practices and tools
  • Experience in an environment where you had to exhibit amazing problem-solving skills on the daily; viewing each new problem as an opportunity for success
  • You're a self-starter who approaches challenges creatively and methodically, seeing them through to the final resolution
  • You have the ability to communicate with varying levels of stakeholders within your immediate team, and throughout the company
  • You have the capability to drive high velocity, high-impact development cycles; balancing out short-term needs and long-term vision
  • You're comfortable being adept and effective in new situations within a highly dynamic, ever-changing environment

This role is open to multiple locations in North America (including CA, NYC, & WA).
Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren't limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic's generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

New York City Base Pay Range

$123,109-$205,181 USD

California Base Pay Range

$108,335-$180,559 USD

Washington Base Pay Range

$98,487-$164,145 USD

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

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