3D Software Engineer - Application Development
Apply NowCompany: Palantir
Location: Seattle, WA 98160
Description:
A World-Changing Company
Palantir builds the worlds leading software for data-driven decisions and operations. By bringing the right data to the people who need it, our platforms empower our partners to develop lifesaving drugs, forecast supply chain disruptions, locate missing children, and more.
The Role
Palantir Foundry is an end-to-end platform for data-driven decision-making, and as a 3D Software Engineer, you will play a pivotal role in extending its capabilities to handle advanced 3D visualization and geospatial workflows. We're transforming the way organizations integrate and interact with complex 3D datasuch as gaussian splats, point clouds, BIM files, CAD models, and schematicsso they can build reliable, mission-critical applications atop a unified foundation.
In this role, you will join a specialized team within Foundry focused on 3D tools and visualization, working closely with industries like Architecture, Construction, Automotive, Aerospace, Space, Oil and Gas, Mining, and Utilities. Our customers use Foundry to visualize and analyze 3D models and geospatial data to support their daily operations, across infrastructure planning, asset management, digital twins for industrial facilities, and real-time monitoring of complex engineering systems.
As a 3D Software Engineer, you will be responsible for designing and developing cutting-edge tools that allow thousands of users to interact with 3D data in intuitive and powerful ways. You will develop new end-to-end approaches for displaying 3D geometryfrom offline pre-processing of large datasets to novel realtime approaches on the GPUand build applications that use them for visualization and analysis. Your work will empower customers to build sophisticated applications, such as interactive dashboards for construction sites, geospatial analysis tools for mining operations, or simulation environments for aerospace design.
You may spend one day collaborating with customers in the construction sector to understand their needs when visualizing BIM files, identify gaps in their current tools, and prototype solutions. The next day, you might brainstorm with teammates on optimizing shader performance for rendering large-scale point clouds or voxel models in real time, or work with backend engineers to define APIs and schemas that back these workflows.
Youll regularly face sophisticated technical problems, requiring you to scope out the solution design and find an incremental path to ship new features. As part of this, you will own APIs and schemas that power your frontend code, or work with other backend engineers in developing them together.
Below are some examples of the types of product work youd get to do in this role:
3D Visualization Tools:Build interactive tools for rendering and manipulating 3D models, such as CAD and BIM files, enabling architects and engineers to explore designs in real time.
Geospatial Workflows:Develop features for visualizing and analyzing geospatial data like gaussian splats, point clouds, and voxel models, supporting use cases in utilities, mining, oil and gas exploration, and urban planning.
Shader Development:Write and optimize custom shaders to enhance the performance and visual fidelity of renderings for applications in aerospace and automotive design.
Digital Twins:Create interfaces for integrating 3D schematics and real-time sensor data, powering digital twin applications for utilities and industrial facilities.
Performance Optimization:Solve complex challenges related to rendering large-scale 3D datasets, ensuring smooth performance for end-users in high-stakes environments like space mission planning.
Core Responsibilities- Creating 3D tools and environments for visualizing and analyzing a variety of data types
- Collaborate with industry experts to create tailored visualization solutions for construction and manufacturing.
- Building products which aim to make technical concepts accessible for non-technical users
- Working as part of a community of engineers building shared frontend tooling to enable teams across Foundry
- Designing and building for high-scale data intensive APIs
- Typescript, React, and GQL are central to our frontend development.
- Three.js, WebGL, GLSL, and similar technologies for rendering and manipulating 3D models and geospatial data.
- Blueprint as a re-usable front end component library.
- A combination of open-source and internal technologies that suit the problems at hand.
- Industry-standard build tooling, including Gradle, Webpack, GitHub, and CircleCI.
- Passion for improving user workflows by building 3D interfaces that enable users to solve complex problems, such as visualizing infrastructure or analyzing geospatial data, while maintaining engineering quality.
- Ability to work collaboratively in teams of technical and non-technical individuals and understand how technical decisions impact the people who will use what you're building.
- Skill and comfort working in a constantly evolving environment with dynamic objectives and iteration with users.
- Experience brainstorming and iterating with product designers.
- Experience building high-quality software in a fast-paced CI/CD development environment.
- Proven ability to learn continuously, work independently, and make decisions with minimal supervision.
- Ability to learn new technology and concepts, even without in-depth experience.
- Active US Security clearance, or eligibility and willingness to obtain a US Security clearance is beneficial, but not necessary.
- 2+ years of software engineering experience, with a focus on graphics, visualization, or geospatial data processing.
- Strong frontend coding skills used to write clean, effective, and performant code, regardless of framework.
- Familiarity with concepts common to 3D data transmission and rendering, including data structures, rendering frameworks (e.g.three.js,deck.gl), GLSL or similar languages for shader programming, linear algebra.
- Proficiency with programming languages such as JavaScript/TypeScript or other similar languages.
- Strong written and verbal communication skills to collaborate with cross-functional teams and articulate complex concepts to non-technical stakeholders.
Salary
The estimated salary range for this position is estimated to be $135,000 - $200,000/year. Total compensation for this position may also include Restricted Stock units, sign-on bonus and other potential future incentives. Further note that total compensation for this position will be determined by each individuals relevant qualifications, work experience, skills, and other factors. This estimate excludes the value of any potential sign-on bonus; the value of any benefits offered; and the potential future value of any long-term incentives.
Our benefits aim to promote health and wellbeing across all areas of Palantirians lives. We work to continuously improve our offerings and listen to our community as we design and update them. The list below details our available benefits and some of the perks that can be enjoyed as an employee of Palantir Technologies.
Benefits
Employees (and their eligible dependents) can enroll in medical, dental, and vision insurance as well as voluntary life insurance
Employees are automatically covered by Palantirs basic life, AD&D and disability insurance
Commuter benefits
Relocation assistance
Take what you need paid time off, not accrual based
2 weeks paid time off built into the end of each year (subject to team and business needs)
10 paid holidays throughout the calendar year
Supportive leave of absence program including time off for military service and medical events
Paid leave for new parents and subsidized back-up care for all parents
Fertility and family building benefits including but not limited to adoption, surrogacy, and preservation
Stipend to help with expenses that come with a new child
Employees can enroll in Palantirs 401k plan