GPU Software Development Engineer

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Company: Intel

Location: Folsom, CA 95630

Description:

Job Details:

Job Description:

Join Intel and build a better tomorrow. Intel is in the midst of an exciting transformation, with a vision to create and extend computing technology to connect and enrich the lives of every person on Earth. So join us and help us create the next generation of technologies that will shape the future for decades to come.

We are looking for a Graphics Software Engineer and, in this position, the key goal will be to focus on rigorously ensuring the robustness and quality of our Graphics IP offerings through meticulous validation and debug of graphics issues. Ideal candidate should have strong quantitative, analytical, and problem-solving skills.

Intel Corporation's state of the art facilities gives you the opportunity to learn a variety of technical and operational skills to develop, operate, maintain, and repair the world's most advanced facility equipment, in a demanding and challenging operations environment.

Life at Intel link: https://www.intel.com/content/www/us/en/jobs/life-at-intel.html

As a GPU Software Development Engineer, your responsibilities will include but are not limited to:
  • Graphics Driver/Application related validation and debug activities.
  • Integrate upcoming graphics features into end-to-end validation flows.
  • Triage and Debug reported failures and drive issue resolution with software and hardware development teams.
  • Scale across end-to-end Display, Media, 3D, Compute and power conservation components.
  • Analyze cross component features to develop robust end user test scenarios.
  • Develop debug tools to improve graphics validation and debug efficiency.

  • Enable new features for Content Creation applications, Gaming and AI domains to improve functionality and performance on graphics products.


Behavioral traits that we are looking for:
  • Ability to demonstrate strong quantitative, analytical, and problem solving skills.


Intel invests in our people and offers a complete and competitive package of benefits employees and their families through every stage of life.

See https://www.intel.com/content/www/us/en/jobs/benefits.html for more details.

Qualifications:

You must possess the minimum education requirements noted below and minimum required qualifications to be initially considered for this position. Additional preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.

Minimum skills and experience that will get you noticed:
  • Master's degree in Computer Science, Computer Engineering, or Electrical Engineering with 2+ years of relevant experience, or should be pursuing a PhD of Science degree with 1+ years of work or academic experience.
  • Candidates must have all the relevant experience in following:
    o Experience with computer graphics hardware and software and GPUs
    o Software development is critical. C, C++. Python programming expertise and experience.
    o Validation, Debugging/Triage experience at the ingredient or platform level, one of more of the following domains - Graphics, Media, Display Technology


Preferred skills and experience that will make you stand out:

  • Experience in the following:
    • Industry standard API's and frameworks such as DirectX, OpenGL, OpenCL, Vulkan
    • Experience on latest Windows OS architecture.
    • Framework and kernel debugging, Windows kernel internals
    • Debugging Windows Driver Model (WDM/WDF), Kernel Mode Driver
  • Understanding of media codecs and use-cases.
  • Knowledge of device and system-level architecture, especially x86 based devices.
  • Familiarity with various debug tools including Windbg, PIX, GPA, GPUView, emulators/JTAG-debuggers etc.
  • Understanding in state-of-the-art machine learning and deep learning algorithms, techniques and best practices, Expertise in Deep Learning Frameworks: TensorFlow, PyTorch.


Job Type:
Experienced Hire

Shift:
Shift 1 (United States of America)

Primary Location:
US, California, Folsom

Additional Locations:

Business group:
The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people's potential - allowing each person use our products to focus, create and connect in ways that matter most to them. As the largest business unit at Intel, CCG is investing more heavily in the PC, ramping its capabilities even more aggressively, and designing the PC experience even more deliberately, including delivering a predictable cadence of leadership products. As a result, we are able to fuel innovation across Intel, providing an important source of IP and scale, as well as help the company deliver on its purpose of enriching the lives of every person on earth.

Posting Statement:
All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.
Position of Trust
N/A

Benefits:

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation. Find more information about all of our Amazing Benefits here:

https://jobs.intel.com/en/benefits

Annual Salary Range for jobs which could be performed in the US:

$146,520.00-$206,860.00

Salary range dependent on a number of factors including location and experience.

Work Model for this Role
This role will require an on-site presence. * Job posting details (such as work model, location or time type) are subject to change.

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